Feedback update 2- balance
Thanks a lot for every bit of feedback! I'm very grateful for it.
Changes:
Big:
- Enemy projectiles are much more visible
- Damaging zones, like poison cloud, doesn't hit you instantly. Instead, at first they warn you by tinting your screen in respective colour (green for poison cloud :))
Balance:
- game is a bit easier now on default difficulty level
- Amount of hearts you start with depends on the difficulty
- Ent has more HP
Small:
- Removed delays in the dialogues- responses show faster
- Changed a bit of text in the tutorial
- New, hidden achievement
- graphic change- now, the doors are by default closed
- decreased game file size a bit
Bugfixes:
- fixed map borders on top/ sides of the map
- some UI fixes
- disappearing keys
- mushroom monsters should not stuck in the ground
Files
Get Neboslav
Neboslav
Surreal roguelite
Status | In development |
Author | neboslav |
Genre | Action, Platformer |
Tags | 2D, Atmospheric, Pixel Art, Roguelike, Roguelite, Singleplayer, Surreal, Unity |
Languages | English |
More posts
- Found a way to add the depth to the game4 days ago
- New kind of shop, prettier islands, optimization8 days ago
- Ship base renovation + camera fun13 days ago
- feedback update!24 days ago
- More juice for movement and getting damage26 days ago
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