Found a way to add the depth to the game


I'm really proud of this update. "Encounters" are adding a whole new layer of depth to the game. Players can now make strategic choices with their resources- for example, Hearts aren't just HP anymore- you can trade them for Keys!

After this update, I’m planning one more major release before shifting focus from the core game to developing new levels and quests for the full version of the game.

Anyway... It's time to finally invest some time into marketing of the glamorous beast the game is.

Changes:

Big:

- New object on the map- encounter- random person proposing you some shady deal 

- A lot of optimization (again!)

Small:

- UI- remove redundant heat gauge (will miss it a bit, though)

- bugfixes

Files

neboslav-windows-beta.zip 152 MB
Version 9 3 days ago
neboslav-windows-beta.zip 152 MB
Version 9 3 days ago

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