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Devlog
Game quality update
June 10, 2025
by
neboslav
Fixes, improvements, optimizations. More FPS. Not very exciting?* But the game feels much better! *(to make it a little bit exciting, I sprinkled some little features on top) Big improved building des...
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Found a way to add the depth to the game
June 03, 2025
by
neboslav
I'm really proud of this update. "Encounters" are adding a whole new layer of depth to the game. Players can now make strategic choices with their resources- for example, Hearts aren't just HP anymore...
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New kind of shop, prettier islands, optimization
May 29, 2025
by
neboslav
Big: - new kind of shop- stuffed by forest animals - Islands ground looks more interesting (textured overlay) - Optimization for better frame rate in some interesting situations (there is still much t...
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Ship base renovation + camera fun
May 25, 2025
by
neboslav
Big: - Main base graphics update - Main base refurnituring - Camera is closer in main scene - View from the distance on the start of the game level- "press any key to start" Small: - Added outline to...
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Feedback update 2- balance
May 19, 2025
by
neboslav
Thanks a lot for every bit of feedback! I'm very grateful for it. Changes: Big: - Enemy projectiles are much more visible - Damaging zones, like poison cloud, doesn't hit you instantly. Instead, at fi...
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feedback update!
May 14, 2025
by
neboslav
1
Thanks for feedback, you make Neboslav better- and that makes me so happy! More goodness coming to you! Improvements Big: - Add JUICE to damaging enemies - they blink, there are particles, there are D...
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More juice for movement and getting damage
May 12, 2025
by
neboslav
#minor
Small update requested by users, adding more juice to the game: Getting hurt? Feel that! - invincibility bubble visible on hurt - increased timestop, camera shake on dmg - camera flash hurt - pain sou...
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